Physical visualizations have been around for several decades and remained
mostly unnoticed. They recently became popular in the form of data
sculptures, due to a proliferation of data-driven artefacts produced by the
art and design communities, and to a wider availability of rapid prototyping
facilities such as fab labs. It has been recently suggested that such
physical data representations are suitable for demonstrative, artistic or
communicative purposes. But can physical visualizations also help carry out
actual information visualization tasks? We describe the design of the first
user study whose goals are to assess the efficiency of physical
visualizations compared to on-screen visualizations with a focus on the
challenges posed by 3D visualizations and to better understand how people use
physical data representations to answer visual questions.