Abstract:
Lineups [4, 28] have been established as tools for visual testing similar to
standard statistical inference tests, allowing us to evaluate the validity of
graphical findings in an objective manner. In simulation studies [12] lineups
have been shown as being efficient: the power of visual tests is comparable
to classical tests while being much less stringent in terms of distributional
assumptions made. This makes lineups versatile, yet powerful, tools in
situations where conditions for regular statistical tests are not or cannot
be met. In this paper we introduce lineups as a tool for evaluating the power
of competing graphical designs. We highlight some of the theoretical
properties and then show results from two studies evaluating competing
designs: both studies are designed to go to the limits of our perceptual
abilities to highlight differences between designs. We use both accuracy and
speed of evaluation as measures of a successful design. The first study
compares the choice of coordinate system: polar versus cartesian coordinates.
The results show strong support in favor of cartesian coordinates in finding
fast and accurate answers to spotting patterns. The second study is aimed at
finding shift differences between distributions. Both studies are motivated
by data problems that we have recently encountered, and explore using
simulated data to evaluate the plot designs under controlled conditions.
Amazon Mechanical Turk (MTurk) is used to conduct the studies. The lineups
provide an effective mechanism for objectively evaluating plot designs.